Tuesday, April 12, 2016

Character Animation



To produce this animation I created the character by making a skeleton from armature wire and covering it in modeling clay, with a paper ball to bulk out the head. I used a simplistic rig made of armature wire to support and balance the puppet and masked out the rig and in some cases my hands in photoshop before compiling the final animation in after effects. Finally, I recorded the sound effects myself.

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